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	<title>Daniel Blokland</title>
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	<link>http://www.blokland.co.uk/wp</link>
	<description>Portfolio</description>
	<lastBuildDate>Tue, 14 Jun 2011 16:16:06 +0000</lastBuildDate>
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		<title>Indiana Jones</title>
		<link>http://www.blokland.co.uk/wp/2011/06/14/258/</link>
		<comments>http://www.blokland.co.uk/wp/2011/06/14/258/#comments</comments>
		<pubDate>Tue, 14 Jun 2011 16:10:46 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[ArtWork]]></category>
		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.blokland.co.uk/wp/?p=258</guid>
		<description><![CDATA[Thought I’d have a crack at Indy. I’m not aiming for a spot on realistic image of Harrison ford. Originally I had planned to do a comic caricature (ala J. Scott Campbell), but with a coloured rendering similar to Adam Hughes’ works. So what I’ve ended up with is a slightly stylized character that falls [...]]]></description>
			<content:encoded><![CDATA[<p>Thought I’d have a crack at Indy.</p>
<p>I’m not aiming for a spot on realistic image of Harrison ford. Originally I had planned to do a comic caricature (ala J. Scott Campbell), but with a coloured rendering similar to Adam Hughes’ works.</p>
<p>So what I’ve ended up with is a slightly stylized character that falls a bit between it all. Still, I’m happy where it’s going. The lighting is based on a screen grab from the films.</p>
<div class="wp-caption alignnone" style="width: 728px"><img alt="Indiana Jones" src="http://www.blokland.co.uk/wp/wp-content/uploads/images/portfolio/wip/indy4.jpg" title="Indiana Jones" width="600" height="654" /><p class="wp-caption-text">Indiana Jones</p></div>
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		<title>Pixel Fighter</title>
		<link>http://www.blokland.co.uk/wp/2010/09/07/pixel-fighter/</link>
		<comments>http://www.blokland.co.uk/wp/2010/09/07/pixel-fighter/#comments</comments>
		<pubDate>Tue, 07 Sep 2010 11:43:48 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.blokland.co.uk/wp/?p=244</guid>
		<description><![CDATA[I've updated the engine, this time with scrolling background, the level has a start and finish and the character loads and has a set limited movement area.]]></description>
			<content:encoded><![CDATA[<p><embed src="http://www.blokland.co.uk/wp/wp-content/uploads/games/pixelfighter/PixelFighter27Sept.swf" quality="high" allowscriptaccess="always" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" align="middle" width="480" height="360"></embed></p>
<p>27 Sept.  <br />Right whats new, Updated the UI, and the grass graphics and pick up graphics (food and health). Also now when you hit the enemy block you can&#8217;t go futher until you kill all the spawned enemies. I think I&#8217;ll probably work on the fighting next. So much to do so little time.</p>
<p>23 Sept.<br />
Fixed it so you don’t constantly get an error, at the moment, each box spawns 5 enemies, the last part of these spawn boxes is getting them to scroll properly, after that I start working on the fighting elements (moves,combos,enemy health, reach)</p>
<p>19 Sept.<br />
<embed src="http://www.blokland.co.uk/wp/wp-content/uploads/games/pixelfighter/PixelFighterSep.swf" quality="high" allowscriptaccess="always" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" align="middle" width="480" height="360"></embed><br />
</p>
<p>Okay radomly spawning powerups/health, and a bunch of enmies spawning. The health bar works and the lives mostly,&#8230;<br />
lots of building blocks that need to be tied together, everytime i dad something in something else breaks <img src='http://www.blokland.co.uk/wp/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Notice the error, just dismiss all, if figure it out eventually!!!</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8211;<br />
13 Sept.<br />
<embed src="http://www.blokland.co.uk/wp/wp-content/uploads/games/pixelfighter/UpLoad8waymove.swf" quality="high" allowscriptaccess="always" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" align="middle" width="480" height="360"></embed><br />
</p>
<p>I&#8217;ve updated the engine, this time with scrolling background, the level has a start and finish and the character loads and has a set limited movement area.<br />
&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>7 Sept.</p>
<p>Hi guys!</p>
<p>I&#8217;ve decided to brush up on AS3, and what more fun way than to make a street fighter/ double dragon-esc game!</p>
<p>Here&#8217;s some early pics.</p>
<p><img title="Starting Characters" src="http://www.blokland.co.uk/wp/wp-content/uploads/games/pixelfighter/Startingpoint.gif" alt="Starting Characters" width="452" height="280" /></p>
<p><img title="Dan Breathing" src="http://www.blokland.co.uk/wp/wp-content/uploads/games/pixelfighter/DanBreath.gif" alt="Dan Breathing" width="83" height="124" /></p>
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		<title>Skin Shader</title>
		<link>http://www.blokland.co.uk/wp/2010/07/07/skin-shader/</link>
		<comments>http://www.blokland.co.uk/wp/2010/07/07/skin-shader/#comments</comments>
		<pubDate>Wed, 07 Jul 2010 22:29:56 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.blokland.co.uk/wp/?p=159</guid>
		<description><![CDATA[Here a little skin shader the boys and me put together in xsi. Click the link for more info...]]></description>
			<content:encoded><![CDATA[<p>Here a little skin shader the boys and me put together in xsi.</p>
<p><img title="Progression" src="http://www.blokland.co.uk/wp/wp-content/uploads/images/article/progression1.jpg" alt="Progression" width="500" height="592" /></p>
<p>And close up.</p>
<p><img title="3dmorgan" src="http://www.blokland.co.uk/wp/wp-content/uploads/images/article/3dmorgan2.jpg" alt="3dmorgan" width="567" height="337" /></p>
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		<title>Up Close – Capricorn</title>
		<link>http://www.blokland.co.uk/wp/2010/06/30/capricorn/</link>
		<comments>http://www.blokland.co.uk/wp/2010/06/30/capricorn/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 11:58:34 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.blokland.co.uk/wp/?p=37</guid>
		<description><![CDATA[Let's have a closer look at on of the Gala Coral scratch cards, we wanted to create a range of games that we could cycle and promote every month. Click the link for more...]]></description>
			<content:encoded><![CDATA[<p>Let&#8217;s have a closer look at on of the Gala Coral scratch cards, we wanted to create a range of games that we could cycle and promote every month. Astrology being a popular theme amonst the Gala audience seemed ideal.</p>
<p>All the astrology range have quite alot of research behind it, we wanted to make sure that we wove some of the myth behind each zodiac sign into the picture, providing some background and story. Each Scratch card has a txt box area that explains the sign in a little more depth to reinforce the graphics.</p>
<p>The Zodiac sign Capricorn is represented by a sea-goat, part goat part fish.</p>
<p><em>&#8220;This constellation is sometimes identified as Amalthea, the goat that  suckled the infant Zeus after his mother Rhea saved him from being  devoured by his father Cronos (in Greek mythology). The goat&#8217;s broken  horn was transformed into the cornucopia or horn of plenty.&#8221;</em></p>
<p><em>&#8220;Capricorns strive to conceal their vulnerability beneath a confident veneer of ambition and material success, but passionate Mars is always bubbling just below the surface. When the curtain is lifted, the passion flows like lava from an erupting volcano.&#8221;</em></p>
<p><img title="Capricon Concept drawing" src="http://www.blokland.co.uk/wp/wp-content/uploads/images/article/Capricorn_concept2.jpg" alt="Capricon Concept drawing" width="616" height="479" /></p>
<p>Step one was to lay out the basic elements that are present in all 3&#215;3 scratch cards. I&#8217;ve left off the rough sketch of the background but obviously that  would be the key step before moving onto refining the main elements in the scene. Then I started adding imagery that related to capricorn, the goats head, the horne of pleanty (cornucopia), some Capricorn symbols (in the candle stand).</p>
<p>I&#8217;ve used the pose and dress to suggest the tail, and tried to suggest horns with the hair style.</p>
<p><img title="Capricon Concept drawing" src="http://www.blokland.co.uk/wp/wp-content/uploads/images/article/Capricorn_concept.jpg" alt="Capricon Concept drawing" width="616" height="479" /></p>
<p>Colour wise I wanted to use golds and emerald green, colours that are related to the zidiac sign. For lighting, a contrast between red and blue lights as the sign is somewhat conflicted.</p>
<p><img title="Capricorn Flash Full Body" src="http://www.blokland.co.uk/wp/wp-content/uploads/images/article/Capricorn_Flash1.jpg" alt="Capricorn Flash Full Body" width="615" height="723" /></p>
<p>Using flash I aimed for a quite realistic style. Bearing in mind that there was going to be some animation I couldn&#8217;t go into too much detail and there is always an emphasis on keeping file size down as well.</p>
<p><img title="Capricorn Flash Close Up" src="http://www.blokland.co.uk/wp/wp-content/uploads/images/article/Capricorn_Flash2.jpg" alt="Capricorn Flash Close Up" width="613" height="723" /></p>
<p>I this close up you can see how there is a suggestion of detail and shape through use of gradient.</p>
<p><img title="Capricorn - Final Render" src="http://www.blokland.co.uk/wp/wp-content/uploads/images/article/Capricorn.jpg" alt="Final Render" width="629" height="451" /></p>
<p>And finally everything put together and fully rendered. Again you can see recurring themes gold and green, the cornucopia, sea-goats and other symbols repeated around the scene.</p>
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		<title>Photoshop WIP</title>
		<link>http://www.blokland.co.uk/wp/2010/06/29/9/</link>
		<comments>http://www.blokland.co.uk/wp/2010/06/29/9/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 14:30:47 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.blokland.co.uk/wp/?p=9</guid>
		<description><![CDATA[This is a little practice peace, working on painting skin tones.]]></description>
			<content:encoded><![CDATA[<p>This is a little practice peace, working on painting skin tones.</p>
<p><img title="WIP Audrey" src="http://www.blokland.co.uk/wp/wp-content/uploads/images/portfolio/wip/audreywip.jpg" alt="WIP Audrey" width="591" height="685" /></p>
<p>As usual I started with a little sketch, the face is based on Audrey from Twin Peaks.  I wanted to work on skin tones and texture so I started with simple daily light.</p>
<p><img title="Mermaid" src="http://www.blokland.co.uk/wp/wp-content/uploads/images/portfolio/illustrations/mermaid.jpg" alt="Mermaid" width="600" height="1421" /></p>
<p>One thing led to another and I ended up turning this peace into an underwater mermaid scene. Not quite done yet but coming along nicely.</p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 220px; width: 1px; height: 1px; overflow: hidden;">http://www.blokland.co.uk/wp/wp-content/uploads/images/portfolio/illustrations/mermaid.jpg</div>
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